Rem, the Nullifier

Innate: Swerve

Through the power of will, Rem is able to completely ignore enemies’ attempts to kill him. He has a 10% chance to completely negate one source of incoming damage. When negated, 25% of that damage is dealt to enemy units within 600 radius. This has a 2 second cooldown.

Skill 1: Power Drain

Targets an enemy unit, decreasing it’s armor and attack damage, while increasing Rem’s armor and attack damage by the same amount.

Skill 2: Backfire

Applies Backfire to all enemies within the area of effect. If a unit with Backfire on them casts a spell, they take heavy damage and are silenced for 6 seconds.

Skill 3: Temporal Shell

Applies a shield to the target unit, which teleports them back to their initial location and restores their initial health and mana after 6 seconds. If the target is an ally and dies while under the effects of Temportal Shell, the killer takes heavy damage. If the target is an enemy and dies while under the effects of Temportal Shell, the killer is healed.

Ultimate: Cross Counter

This spell must be channeled for 4 seconds. If the caster takes damage within those 4 seconds and survives, he is teleported to the location of his attacker, deals heavy damage and stuns them for 3 seconds.


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~ by Tom G on March 6, 2011.

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